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	<title>Blue Dino Code</title>
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	<description>Wholesome and innovative game development</description>
	<lastBuildDate>Wed, 15 Feb 2012 23:59:20 +0000</lastBuildDate>
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		<item>
		<title>Tutorial: Using TinyXML, Part 1</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/tutorial-using-tinyxml-part-1/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/tutorial-using-tinyxml-part-1/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 22:00:57 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Libraries]]></category>
		<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=468</guid>
		<description><![CDATA[TinyXML is a great little library (tiny, even) for loading and parsing XML documents.  Here I&#8217;m going to introduce the basics of getting all your data out of (and into) XML files.  Part 1 is quick and simple.  In Part &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/tutorial-using-tinyxml-part-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/tutorial-using-tinyxml-part-1/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>XController: A library for using XBox 360 controllers</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/xcontroller-a-library-for-using-xbox-360-controllers/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/xcontroller-a-library-for-using-xbox-360-controllers/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 04:26:32 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[Libraries]]></category>
		<category><![CDATA[What am I up to?]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=465</guid>
		<description><![CDATA[I recently bought a wired XBox 360 controller to use with my Steam games on my PC.  It works very nicely, so of course, I had to use it in my own code eventually. Here&#8217;s the first place I&#8217;m using &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/xcontroller-a-library-for-using-xbox-360-controllers/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2012/01/xcontroller-a-library-for-using-xbox-360-controllers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Merry Christmas and all that!</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/12/merry-christmas-and-all-that/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/12/merry-christmas-and-all-that/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 04:19:20 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[General]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=461</guid>
		<description><![CDATA[I missed it by a few days, but Merry Christmas, nonetheless.  It&#8217;s not really about the day itself, right? Tonight is New Year&#8217;s Eve.  I guess that means there won&#8217;t be another update for either NFont or Sprig this year! &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/12/merry-christmas-and-all-that/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/12/merry-christmas-and-all-that/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A first look at NFont 3</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/a-first-look-at-nfont-3/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/a-first-look-at-nfont-3/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 16:54:24 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[Libraries]]></category>
		<category><![CDATA[What am I up to?]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=456</guid>
		<description><![CDATA[It&#8217;s been a while since NFont was updated.  While working on GigaSun Jet, I had added a couple of very useful features.  It seems like it&#8217;s time to show NFont some official love. I started working on the new version &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/a-first-look-at-nfont-3/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/a-first-look-at-nfont-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Writing, coding, and limitations</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/writing-coding-limitations/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/writing-coding-limitations/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 18:29:26 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[GigaSun Jet]]></category>
		<category><![CDATA[What am I up to?]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=451</guid>
		<description><![CDATA[As I&#8217;m working on GigaSun Jet&#8217;s first campaign story, I had some thoughts about writing stories that I felt like jotting down.  I&#8217;ve decided to treat my time on the story as if I&#8217;m writing a novel.  It really could &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/writing-coding-limitations/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/writing-coding-limitations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NaNoWriMo&#8230; and I guess I have a No to Wri this Mo</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/nanowrimo-and-i-guess-i-have-a-no-to-wri-this-mo/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/nanowrimo-and-i-guess-i-have-a-no-to-wri-this-mo/#comments</comments>
		<pubDate>Wed, 02 Nov 2011 19:56:31 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[GigaSun Jet]]></category>
		<category><![CDATA[What am I up to?]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=446</guid>
		<description><![CDATA[I&#8217;m starting off this month working aggressively on the story for GigaSun Jet.  It also happens to be National Novel Writing Month.  I&#8217;m not going to officially participate, but the feeling is still the same.  My &#8220;novel&#8221; might be half &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/nanowrimo-and-i-guess-i-have-a-no-to-wri-this-mo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/11/nanowrimo-and-i-guess-i-have-a-no-to-wri-this-mo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Level editor (functionally) complete!</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/level-editor-functionally-complete/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/level-editor-functionally-complete/#comments</comments>
		<pubDate>Tue, 01 Nov 2011 02:05:46 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[GigaSun Jet]]></category>
		<category><![CDATA[What am I up to?]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=441</guid>
		<description><![CDATA[We&#8217;re just coming back from a surprisingly widespread power outage around here, and I actually managed to get things done.  This was a big thing, too. &#160; The new GigaSun Jet level editor is done, for now.  &#8221;New&#8221; because I had &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/level-editor-functionally-complete/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/level-editor-functionally-complete/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>gamedesigncenter.org open for business</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/gamedesigncenter-org-open-for-business/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/gamedesigncenter-org-open-for-business/#comments</comments>
		<pubDate>Sun, 23 Oct 2011 22:28:27 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[General]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=438</guid>
		<description><![CDATA[Hey, I just wanted to point you to gamedesigncenter.org, in case you haven&#8217;t heard about it yet.  If you&#8217;re an aspiring game designer, you want to make games in your spare time, or you already make games, I think it&#8217;s &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/gamedesigncenter-org-open-for-business/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/gamedesigncenter-org-open-for-business/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some fun current events + Keep updated on Blue Dino Code news!</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/keep-updated-on-blue-dino-code-news/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/keep-updated-on-blue-dino-code-news/#comments</comments>
		<pubDate>Fri, 21 Oct 2011 23:26:09 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[General]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=435</guid>
		<description><![CDATA[I just wanted to point out that the 2012 IGF Pirate Kart has been released.  It&#8217;s not very piratey, but it has tons (&#62; 300) of free (and legal) little games in it.  Beware, however, since several games are extremely inappropriate. &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/keep-updated-on-blue-dino-code-news/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/keep-updated-on-blue-dino-code-news/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In-game level editing is so good</title>
		<link>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/in-game-level-editing-is-so-good/</link>
		<comments>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/in-game-level-editing-is-so-good/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 02:11:20 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[GigaSun Jet]]></category>
		<category><![CDATA[What am I up to?]]></category>
		<guid isPermaLink="false">http://www.bluedinosaurs.com/code/blog/wordpress/?p=429</guid>
		<description><![CDATA[I&#8217;ve gotten through those interfaces in GigaSun Jet that I mentioned a couple posts ago.  The game now buffers its level data and loads from that instead of straight from XML objects.  Since this buffer can now save its data &#8230; <a class="more-link" href="http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/in-game-level-editing-is-so-good/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.bluedinosaurs.com/code/blog/wordpress/2011/10/in-game-level-editing-is-so-good/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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